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Skills they should add to Feh

Discussion in 'The Lounge' started by Evan, Feb 21, 2018.

  1. Evan

    Evan Active Member

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    These are the skills I would add to the game if I worked for IS. Seriously

    60868988-BE1F-4DE4-A344-715E902F58D8.png Bold Rider: B Slot
    If unit initiates combat, unit makes a guaranteed follow-up attack. Grants Special cooldown charge +1 per attack. (Does stack.) Only usable by Cavlary units.

    EE6D3935-0930-4225-8533-C10621D9B155.png Wrathful Wrys: B Slot
    Damage from unit's staff will be calculated as double that of other weapons. (Skill cannot be inherited.)

    645F8399-D3B9-48AC-88EE-91DEB39233E6.png Distant Defense Counter: A Slot
    If unit is attacked by foe using bow, daggers, magic, or staff, unit receives Def/Res+6 during combat, and can counter attack regardless of distance.

    DC9563FD-9130-4B56-8407-D157A30A62F0.png Hone Lucina: C Slot
    Grants adjacent Lucina allies Atk/Spd equal to the latest Powercreep unit through their next actions at the start of each turn.

    What do you guys think? Got your own skills in mind?
  2. Minx

    Minx New Member

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    I want nosferatu from echoes, attack enemy, then heal based on damage :eek:
    Evan likes this.

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